AI Insights · Timothy · April 2024
Top 5 Casual Games in Uruguay - Q1 2024 Performance
An overview of the performance metrics for the top 5 casual games in Uruguay for Q1 2024, including downloads, revenue, and active users.
In the first quarter of 2024, the top 5 casual games in Uruguay showed varied performance in terms of downloads, revenue, and active users. Here's a detailed look at each game's metrics:
Coin Master
Throughout Q1 2024, weekly revenue for Coin Master from Moon Active started at around $28.2K and saw a general decline, ending the quarter at approximately $15K. Weekly downloads showed a downward trend, starting from 2.2K in early January and dropping to about 1.3K by the end of March. The game's weekly active users also saw a gradual decrease, from nearly 25K at the beginning of January to around 21.5K at the end of March.
Candy Crush Saga
Candy Crush Saga from King displayed a relatively stable revenue stream, starting at $7.4K and peaking at around $8.5K in the last week of March. Weekly downloads showed moderate fluctuations, with numbers ranging from 2.7K to 2.9K for most of the quarter, and a slight dip to 1.9K in early March. Active users remained consistent, averaging around 33K to 34K throughout the quarter.
Royal Match
Royal Match by Dream Games experienced consistent weekly revenue, hovering around $6K with slight variations. The game saw a significant increase in weekly downloads, peaking at over 10K in late January, before stabilizing around 6.5K to 9K towards the end of the quarter. Weekly active users also showed growth, starting at 41K and reaching over 50K by early March.
Gardenscapes
Gardenscapes from Playrix maintained steady weekly revenue, starting at $3.6K and peaking at around $4.1K in late January and early February. Weekly downloads saw a slight decline, beginning at 1.5K and dropping to just over 1K by the end of March. Active users showed minor fluctuations, averaging around 12K throughout the quarter.
Homescapes
Homescapes, also from Playrix, showed stable weekly revenue, starting at $2.8K and peaking at approximately $3.2K in late January. Weekly downloads varied, beginning at 757 and ending at 659 by the end of March. Active users remained relatively stable, averaging around 13K throughout the quarter.
These insights highlight the dynamic performance of casual games in Uruguay for Q1 2024. For more detailed insights and data, visit Sensor Tower.